This deck is one that I made with actual cards in real life during some down time, so if it looks a little off, I am sorry but I don't have every card in the world lol even though I wish I did...well, here is the formula for the deck...it is mixing with the idea of the Structure Deck: Warrior's Strike, but I am trying to find a way to mix it with Absolute Zero...any and all opinions welcome
Monsters: 23
Blazewing Butterfly x2
Dark Valkyria x2
Crusader of Endymion x1
Tuned Magician x2
Future Samurai x2
Gemini Soldier x1
Phoenix Gearfried x1
Evocator Chevalier x1
Card Trooper x1
Gorz the Emissary of Darkness x1
Gemini Scorpion x1
Marauding Captain x1
Summoner Monk x1
Gemini Summoner x1
D.D. Warrior Lady x1
Freed the Matchless General x1
Featherizer x1
Night's End Sorcerer x1 (for lower level synchros)
Krebons x1 (lower level synchros plus eff to stop attack)
Spells: 20
Future Fusion x1 (don't know if necessary, but it's for Superalloy Beast Raptinus)
Brain Control x1
Dragon's Mirror x1 (for Superalloy Beast Raptinus)
Scrap-Iron Scarecrow x1
Kunai with Chain x1
Solemn Judgment x1
Grave of the Super Ancient Organism x1
Birthright x1
Supervise x2 (help give gemini monsters their eff, and then the ss of a gemini when it is gone
Big Bang Shot x1 (give more power, along with pierce eff)
Burden of the Mighty x1 (lower foe's monsters' ATK)
Herculean Power x1 (for getting a monster out quickly if i have none and my opponent does)
Release Restraint Wave x1 (destroy set spell/traps my opponent controls)
Double Summon x1
Reinforcement of the Army x1
Mirror Force x1
Mystical Space Typhoon x1
Gemini Booster x1 (Gives Gemini monsters more ATK power and then gives a gemini monster its effect when Booster is destroyed while equipped)
Gemini Trap Hole x1 (Good for destroying all monsters your opponent has when you lose a gemini monster by battle xD)
Extra Deck: 15
Ancient Fairy Dragon x1
Armory Arm x1
Black Brutdrago x2
Black Rose Dragon x1
Brionac, Dragon of the Ice Barrier x1
Colossal Fighter x1
Gaia Knight, the Force of Earth x1
Goyo Guardian x1
Power Tool Dragon x1 (for getting equip cards for geminis or other monsters)
Stardust Dragon x1
Superalloy Beast Raptinus x2 (Gives all Gemini Monsters their effects)
X-Saber Urbellum x1
X-Saber Wayne x1 (allows me to special summon a LV 4 or lower Warrior monster, which the majority of my monsters are)
Like I said, I don't have all the cards, so I might not have the ones you guys have in mind, but feel free to tell me what you guys think should go out and what should go in, and I will tell you if I have those cards or not.
Monsters: 23
Blazewing Butterfly x2
Dark Valkyria x2
Crusader of Endymion x1
Tuned Magician x2
Future Samurai x2
Gemini Soldier x1
Phoenix Gearfried x1
Evocator Chevalier x1
Card Trooper x1
Gorz the Emissary of Darkness x1
Gemini Scorpion x1
Marauding Captain x1
Summoner Monk x1
Gemini Summoner x1
D.D. Warrior Lady x1
Freed the Matchless General x1
Featherizer x1
Night's End Sorcerer x1 (for lower level synchros)
Krebons x1 (lower level synchros plus eff to stop attack)
Spells: 20
Future Fusion x1 (don't know if necessary, but it's for Superalloy Beast Raptinus)
Brain Control x1
Dragon's Mirror x1 (for Superalloy Beast Raptinus)
Scrap-Iron Scarecrow x1
Kunai with Chain x1
Solemn Judgment x1
Grave of the Super Ancient Organism x1
Birthright x1
Supervise x2 (help give gemini monsters their eff, and then the ss of a gemini when it is gone
Big Bang Shot x1 (give more power, along with pierce eff)
Burden of the Mighty x1 (lower foe's monsters' ATK)
Herculean Power x1 (for getting a monster out quickly if i have none and my opponent does)
Release Restraint Wave x1 (destroy set spell/traps my opponent controls)
Double Summon x1
Reinforcement of the Army x1
Mirror Force x1
Mystical Space Typhoon x1
Gemini Booster x1 (Gives Gemini monsters more ATK power and then gives a gemini monster its effect when Booster is destroyed while equipped)
Gemini Trap Hole x1 (Good for destroying all monsters your opponent has when you lose a gemini monster by battle xD)
Extra Deck: 15
Ancient Fairy Dragon x1
Armory Arm x1
Black Brutdrago x2
Black Rose Dragon x1
Brionac, Dragon of the Ice Barrier x1
Colossal Fighter x1
Gaia Knight, the Force of Earth x1
Goyo Guardian x1
Power Tool Dragon x1 (for getting equip cards for geminis or other monsters)
Stardust Dragon x1
Superalloy Beast Raptinus x2 (Gives all Gemini Monsters their effects)
X-Saber Urbellum x1
X-Saber Wayne x1 (allows me to special summon a LV 4 or lower Warrior monster, which the majority of my monsters are)
Like I said, I don't have all the cards, so I might not have the ones you guys have in mind, but feel free to tell me what you guys think should go out and what should go in, and I will tell you if I have those cards or not.