List some cards that you think are underrated. Make sure you write the card's effect to.
here are some of mine.
1. Michizure - You can activate this card when your monster is sent from the field to the Graveyard. Destroy 1 monster on the field.
----- I like this card because you can use it anytime a monster is sent to the grave. (ex. tribute, Synchro Summon, Fusion, destroyed by battle or effect)
2. Prometheus, King of the Shadows - When you Normal Summon this card, remove from play any number of DARK monsters in your Graveyard. This card gains 400 ATK for each removed card, until the end of this turn.
----- This is a good card to have in you hand if you have DAD but too many darks in your grave.
3. Summon Limit - Neither player can Summon more than two times per turn.
----- Even though this is a continuous trap, this is still a good card. It stops GB's and decks that swarm the field like Morphtronics.
4. The Transmigration Prophecy - Select 2 cards from the Graveyard(s), and shuffle them into their owner's Deck(s).
----- I think this one speaks for itself. You wont believe how many ppl say to me "i've never seen that card. I use this card in almost all my decks, but it helps the most in my DAD, Fish, and LS decks. And i love to use this against my opponents Stardust and Vayu.
5. Destruction Jammer - Discard 1 card. Negate the activation of a Spell Card, Trap Card, or Effect Monster's effect that destroys a monster(s) on the field, and destroy that card.
----- I did really wanna add this card by my cousin clams its super underrated. i kinda feel weird about this card. i dont think i would ever run this card.
6. Needle Ceiling - Activate only when there are 4 or more monsters on the field. Destroy all face-up monsters.
------ i cant really think of a comment for this one.
now that i'm done with mine what are yours?
here are some of mine.
1. Michizure - You can activate this card when your monster is sent from the field to the Graveyard. Destroy 1 monster on the field.
----- I like this card because you can use it anytime a monster is sent to the grave. (ex. tribute, Synchro Summon, Fusion, destroyed by battle or effect)
2. Prometheus, King of the Shadows - When you Normal Summon this card, remove from play any number of DARK monsters in your Graveyard. This card gains 400 ATK for each removed card, until the end of this turn.
----- This is a good card to have in you hand if you have DAD but too many darks in your grave.
3. Summon Limit - Neither player can Summon more than two times per turn.
----- Even though this is a continuous trap, this is still a good card. It stops GB's and decks that swarm the field like Morphtronics.
4. The Transmigration Prophecy - Select 2 cards from the Graveyard(s), and shuffle them into their owner's Deck(s).
----- I think this one speaks for itself. You wont believe how many ppl say to me "i've never seen that card. I use this card in almost all my decks, but it helps the most in my DAD, Fish, and LS decks. And i love to use this against my opponents Stardust and Vayu.
5. Destruction Jammer - Discard 1 card. Negate the activation of a Spell Card, Trap Card, or Effect Monster's effect that destroys a monster(s) on the field, and destroy that card.
----- I did really wanna add this card by my cousin clams its super underrated. i kinda feel weird about this card. i dont think i would ever run this card.
6. Needle Ceiling - Activate only when there are 4 or more monsters on the field. Destroy all face-up monsters.
------ i cant really think of a comment for this one.
now that i'm done with mine what are yours?